Stunt Guy 2.0 – Review

Stunt Guy 2.0 – Review

When I got my hands on an iPod Touch a few years ago, I was immediately taken with iOS as a games format. Sure, many traditional games just do not work on a touchscreen but if you design a game around the hardware, you can…

Nosgoth – Interview with Design Director Bill Beacham

Nosgoth – Interview with Design Director Bill Beacham

After getting some hands-on time with Square-Enix’s upcoming Nosgoth, I sat down for a quick interview with Bill Beacham, the Design Director for the game whose previous credits include 007: Nightfire, Batman: Arkham Asylum and Deus Ex: Human Revolution.

When Nosgoth was part of a

Nosgoth – Preview

Nosgoth – Preview

Sometimes it feels like culture is parasitic. If a new craze or trend emerges in one medium, it’s only a matter of time before it ends up elsewhere. Saving Private Ryan was a massive success in cinemas, only for games set in World War Two…

1849 – Preview and Interview

1849 – Preview and Interview

The American Wild West is a largely untapped goldmine for gaming. A few standout hits such as Red Dead Redemption aside, the golden age of revolvers, horse riding and wide-brimmed hats has mostly been passed over in favour of yet another zombie game. Thankfully, 1849,…