Browsing all posts tagged with replayability.

Rogue Shooter: The FPS Roguelike – Review

Rogue Shooter: The FPS Roguelike – Review

Roguelike games are hot property in the games industry; the risk of permanent death, combined with procedurally-generated levels are an enticing prospect for most gamers. They have been getting increasingly popular too, with hits such as The Binding of Isaac and Don’t Starve. It…

Play It Again, Sam

Play It Again, Sam

Ignore the widely misquoted line from Casablanca which adorns this article; I’ve intentionally misquoted the film to fit my needs. That being said, if your name is Sam, I am talking to you, only you, and you should most certainly stop touching yourself. It’s wrong.…

Is Replay Value Vanishing from FPS?

Is Replay Value Vanishing from FPS?

Today’s gaming industry is a fast moving one. Trends come and go, games flourish or wither depending on a large number of variables, developers on the climb one month, find themselves languishing and in danger the next. At the heart of all the goings on…