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Thread: X-Com returns

  1. #1
    Never at his post. Rynstex is a jewel in the rough Rynstex is a jewel in the rough Rynstex is a jewel in the rough Rynstex's Avatar
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    Default X-Com returns

    Being developed by studio behind Bioshock 2 apparently. Never played it but is always one of those titles that'll bring many to retrospective tears.
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    I heard about this. Then I heard it's going to be an FPS!

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    Ohhhh...nice!

    Edit: FPS? Fuck off...can't they change the bloody record for consoles?
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    Oooooooh it's an invisible signature... oooooooooh!!
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    On EurLOLgamer;

    "2K Marin, the studio behind BioShock 2, is setting its sights on classic series X-COM.

    They're keeping the capitalisation but dropping the hyphen for the new instalment, which is thus titled XCOM. According to 2K it "combines the strategic core of the groundbreaking franchise with a suspense-filled narrative and distills it with a tense and unique first-person shooter experience".

    As confirmed by extensive research on wikipedia, the first X-COM game was released in 1993 and was all about strategy. Two sequels followed, along with a fourth game which placed more of an emphasis on action.

    2K's offering will put in in the role of an FBI agent who must identify and eliminate a growing alien threat. You'll be expected to overcome tough odds by taking strategic risks and enjoying "heart-stopping combat experiences that pit human ingenuity - and frailty - against a foe beyond comprehension". The game's first-person perspective is designed to increase the level of tension and fear.

    "With BioShock 2, the team at 2K Marin proved themselves as masters of first-person, suspenseful storytelling, and with XCOM they will re-imagine and expand the rich lore of this revered franchise," said 2K president Christoph Hartmann.

    "Players will explore the world of XCOM from an immersive new perspective and experience first-hand the fear and tension of this gripping narrative ride."

    XCOM is in development for PC and Xbox 360. There's no word on a release date yet."



    Might not be quite as much S in the FPS then...

    still, first person... bleurrh.

  6. #6
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    Quote Originally Posted by Sketch View Post
    Ohhhh...nice!

    Edit: FPS? Fuck off...can't they change the bloody record for consoles?
    if you're really lucky they'll add a horde mode.

  7. #7

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    Mirror's Edge was a unique take on the FPS with less of the S...somehow I don't see anything unique laying in the future for this one...perhaps I am being overly cynical, but I doubt it.
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  8. #8
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    Turn based FPS here we come....
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  9. #9
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    Quote Originally Posted by ZeroMark View Post
    Turn based FPS here we come....
    Isn't that more or less Fallout 3, sort of, maybe?
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  10. #10
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    Do not fucking want. The first game was a classic, the second worked because it was just the first one under water, the third game tried to be an RTS and failed, Interceptor moved further away from strategy by adding a space flight sim to the base and personnel management (though it was redeemed by being hilariously cheesy fun), and then they dropped strategy entirely for Enforcer... which was total shite.

    I'm going to need a hell of a lot of impressing on this one, much as I admired Bioshock, because X-COM is a big deal to me. I foresee rants on the scale of my ire over that Star Trek film reboot. The fact that they're totally ignoring the strategy roots of the franchise, despite the only other game to do that being completely panned by just about everyone, and can't even get the frigging name right (X-COM, not XCOM. Is a hyphen that much of an imposition that you need to rebrand?) does not bode very well.

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