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    Not really mate. Just need to know exactly how...

    Not really mate.

    Just need to know exactly how you're moving,

    Example - we move the ship forward half speed and turn 45 degrees starboard. Or I'm doing adjust bearing, *rolls* here's the...
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    Ok, so just need to know if you're moving forward...

    Ok, so just need to know if you're moving forward half speed, full speed and if you are turning port or starboard.

    If you are doing an adjust bearing manoeuvre then you need to roll for it.
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    Soooo, we got a decision on a move then?

    Soooo, we got a decision on a move then?
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    If Kerbal Space Program has taught us anything....

    If Kerbal Space Program has taught us anything....
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    OOC - Yeah you need to move either your full...

    OOC - Yeah you need to move either your full movement speed or half your movement speed every turn due to momentum. I don't think you can come to a dead stop unless there's an action that I've missed.
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    Not fighters, essentially still kilometre long...

    Not fighters, essentially still kilometre long ships.

    Anyways what's the move?
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    Alrighty then, Movement - Shooting -...

    Alrighty then,

    Movement -
    Shooting -
    Extended Action - Hail Ship - Raider Squadron
    Extended Action -
    Extended Action -

    Chris do you want to hail them first before taking any other action?
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    You could also attempt to "beam" over and snatch...

    You could also attempt to "beam" over and snatch him up in the middle of the fight. Lots of options open to you if you're creative. I'm happy to go with most things.
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    You can target systems when it comes to certain...

    You can target systems when it comes to certain results on the critical damage table, but generally I don't think you can. I just remembered Pete's extended action where he got 5 DoS, so you have a...
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    GM Post The smaller ship fires away at the...

    GM Post

    The smaller ship fires away at the cruiser, striking the shields causing them to overload but deals no damage.


    OOC - Right you guys again.

    Current positions
    ...
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    The Blessed Star fires it's Sunsear Laser Battery...

    The Blessed Star fires it's Sunsear Laser Battery - [roll0]
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    Shooting The blessed star fires with it's...

    Shooting

    The blessed star fires with it's macro battery - [roll0]
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    Round 3 Raider squadron moves forward 5vu and...

    Round 3

    Raider squadron moves forward 5vu and turns 90. They are outside of weapons range with your ship.

    The Blessed Star powers forward 5vu and turns 45.

    Extended actions
    The Blessed Star...
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    OOC - Nice. Yeah it has to be different. You can...

    OOC - Nice. Yeah it has to be different. You can also target components once you know where they are using the active augur scan extended action.

    GM Post

    "Sir!" calls the augur officer, "We...
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    GM Post The Guardian Crusader changes it's...

    GM Post

    The Guardian Crusader changes it's heading, bringing it's broadside cannons to bear on the Raider Squadron. The cannons unleash a torrent of fire, striking the lead ship of the raider...
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    Lmao. Damn...well I'm fairly sure you've killed...

    Lmao. Damn...well I'm fairly sure you've killed something. Feel free to roll damage on the lance. It's only a 1 hit weapon so it should be like 1d10+4 or something like that.

    I'll update with...
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    BS of 65 (50 [I think?] base +10 from Flax +5...

    BS of 65 (50 [I think?] base +10 from Flax +5 from Lock on) makes 22 4DoS and 4 hits with your Macrocannon Battery.

    1 hit is absorbed by the shields which collapse.

    Roll 3d10 +2 for the total...
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    Wrong stat, but yeah....that would be a fail...

    Wrong stat, but yeah....that would be a fail...
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    Ah fuck it, fair enough. It's also a Squadron,...

    Ah fuck it, fair enough.

    It's also a Squadron, which means damage is applied to the group, rather than just the one ship. So you can fire, you can apply half the hits to one ship and distribute...
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    Secretly I'm just trying to fuck up your turn. ...

    Secretly I'm just trying to fuck up your turn. :) Honestly though if you do a 45 degree turn you'll only be able to shoot with your lance and if you read the rules on the lance it's a one hit weapon...
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