GamingLives Podcast Episode Two

So here it is – the ever-so-tough second album and episode two of the GamingLives podcast. Adam is joined by Ben, Lee, Mark and Lorna and this episode’s topics of discussion include some of the week’s highlights from GamingLives.com, the summer drought (or lack thereof), Dead Island and the over use of Zombies, the blurring lines between genres, Microsoft being dicks over exclusives, AAA titles marketing methods, GAMEfest, Lee’s new Kinect accessory and more. We would also like to say a massive thank you to everybody who listened to our debut episode last week. You doubled (and then some) our expectations of where we wanted to be in six months time, let alone after just seven days.

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Dead Island – Review

We gamers are very spoilt. Spoilt for choice, spoilt for features and spoilt for entertainment. It’s rarely crossed my mind in the past few years that a game hasn’t ever offered up as much to me as it could, been worthy of its budget or failed to deliver on its premise. Dead Island has been in full development since 2006 and has had ample time to get in shape for the pre-Christmas rush of 2011. It may well have missed the giddy heights of our fascination in zombies and the open world RPG, with some incredibly notable…

Read the full Dead Island review here >

First Dev. Diary For Dungeon Defenders

These days, you can’t call yourself a proper hybrid game unless you have more slashes than one of Freddy Kruger’s victims and Dungeon Defenders does just that.  This sexy looking co-op/action-RPG/tower-defense game will be released on October 19th on PSN and XBLA and indie devs Trendy Entertainment have just released their first developer diary, exploring the gameplay.

Watch the first dev diary for Dungeon Defenders here >

Payday: The Heist Hands-on Preview

As far as the criminal underworld goes, there will always be a hierarchy of ‘jobs’. Knocking off your local off licence with nothing but a screwdriver and a pair of stockings could well be considered one of the entry level jobs you may undertake as you work your way up the career ladder of the criminal organisation you’re interning at. Nestled upon the upper reaches of the ladder…

Read the full Payday: The Heist Hands-on preview here >

Codemasters shutting down Bodycount developer

Codemasters is preparing to close its Guildford studio, the publisher has confirmed, affecting as many as 70 jobs. The stripping of Codemasters Guildford will reduce the publisher’s studio base by a third. Codemasters said in a statement that it will refocus resources to its Warwickshire and Birmingham studios.The downsizing operation will affect 66 Guildford studio personnel…

Read the full news story on develop here >

GAMEfest

Hosted by GAME, Europe’s leading specialist videogame retailer, GAMEfest is an exclusive event just for GAME Reward Card holders! So as well as playing some of the best new games of tomorrow, you’ll be able to take advantage of our special offers and walk away with some of the top games of today!

Marketing babble at its finest, makes you feel poorly doesn’t it?

Official GAMEfest website >




Games featured in this article
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3 Comments

  1. Edward says:

    Fruit and Meat!

    Awesome second podcast :D

  2. Toffer says:

    Excellent second addition. Loving Lee’s curtain story!

  3. Rook says:

    I never noticed the summer drought as I have too many games left on the ‘to be played’ pile. :D

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