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	<title>Comments on: Gaming Guilty Pleasures</title>
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	<link>http://www.gaminglives.com/2010/07/16/gaming-guilty-pleasures/</link>
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		<title>By: Adam</title>
		<link>http://www.gaminglives.com/2010/07/16/gaming-guilty-pleasures/#comment-4550</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Sat, 14 Aug 2010 12:55:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.gaminglives.com/?p=6832#comment-4550</guid>
		<description>I am guilty of so much of what everyone else has put up too. I horde shit in Oblivion thats either worthless in value or to important to throw away. I literally would keep the first dagger I used and store it as a collectible in Skingrad too and then spend ages making sure its angled properly in the case (which went to hell normally when i closed it up). 

Grinding too! I will literally stand there in one spot on a RPG/MMO with a calculator, a pen, a stopwatch and a 2 litre bottle of Lucozade just smashing away at the same mob&#039;s, maximising my XPpm (XP per minute) and swearing blind to anyone else that this is quicker than spending time faffing about doing quests. In WoW I literrally did Level 59-60 stood in one spot in EPL just tagging mobs to me and letting my pet do the rest of the work -it&#039;s kinda sad consdiering the effort that goes into creating some of the quests but once I get it in my head that this is a better option, I can&#039;t stop myself.

Probably the very best example was in IceWind Dale II. As was with BG, you could export your characters and re-import them to any save. This was really done so that you could bring your characters with you into other peoples games but the way I saw that was to literally cycle my character through one process. Whilst the distance between levels grew, the XP reward for mobs and quests remained constant so I could rack up a bunch of completed Quests, save it, export, load, import, hand in, export, reload the origional save, import the character who arguably already completed the quest, hand in the quest, export, reload....

Sickening, clever? I don&#039;t know, either way I was max level before I left the games Prologue, not quite what Black Isle had in mind.

Lemony games too, I picked up Viking: Battle for Asgard last year. Thats a shiny, well polished lemon (being the work of the minds behind Total War), but it&#039;s still a lemon. It wasn&#039;t bad, but it was far from brilliant. You spend most of the game complaining and asking why this can&#039;t do that and how much cooler it would be if they&#039;d thought to do this, but you still play it! To the end! I even 1000/1000 the game too, it wasn&#039;t overly challenging but it wasn&#039;t easy either.

Great Collation Ed, though the opening? Thats just damned scary dude!</description>
		<content:encoded><![CDATA[<p>I am guilty of so much of what everyone else has put up too. I horde shit in Oblivion thats either worthless in value or to important to throw away. I literally would keep the first dagger I used and store it as a collectible in Skingrad too and then spend ages making sure its angled properly in the case (which went to hell normally when i closed it up). </p>
<p>Grinding too! I will literally stand there in one spot on a RPG/MMO with a calculator, a pen, a stopwatch and a 2 litre bottle of Lucozade just smashing away at the same mob&#8217;s, maximising my XPpm (XP per minute) and swearing blind to anyone else that this is quicker than spending time faffing about doing quests. In WoW I literrally did Level 59-60 stood in one spot in EPL just tagging mobs to me and letting my pet do the rest of the work -it&#8217;s kinda sad consdiering the effort that goes into creating some of the quests but once I get it in my head that this is a better option, I can&#8217;t stop myself.</p>
<p>Probably the very best example was in IceWind Dale II. As was with BG, you could export your characters and re-import them to any save. This was really done so that you could bring your characters with you into other peoples games but the way I saw that was to literally cycle my character through one process. Whilst the distance between levels grew, the XP reward for mobs and quests remained constant so I could rack up a bunch of completed Quests, save it, export, load, import, hand in, export, reload the origional save, import the character who arguably already completed the quest, hand in the quest, export, reload&#8230;.</p>
<p>Sickening, clever? I don&#8217;t know, either way I was max level before I left the games Prologue, not quite what Black Isle had in mind.</p>
<p>Lemony games too, I picked up Viking: Battle for Asgard last year. Thats a shiny, well polished lemon (being the work of the minds behind Total War), but it&#8217;s still a lemon. It wasn&#8217;t bad, but it was far from brilliant. You spend most of the game complaining and asking why this can&#8217;t do that and how much cooler it would be if they&#8217;d thought to do this, but you still play it! To the end! I even 1000/1000 the game too, it wasn&#8217;t overly challenging but it wasn&#8217;t easy either.</p>
<p>Great Collation Ed, though the opening? Thats just damned scary dude!</p>
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	<item>
		<title>By: MarkuzR</title>
		<link>http://www.gaminglives.com/2010/07/16/gaming-guilty-pleasures/#comment-3616</link>
		<dc:creator>MarkuzR</dc:creator>
		<pubDate>Mon, 19 Jul 2010 00:01:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.gaminglives.com/?p=6832#comment-3616</guid>
		<description>Oh I can answer that one without hesitation... I have an obsessive personality.  Simple.</description>
		<content:encoded><![CDATA[<p>Oh I can answer that one without hesitation&#8230; I have an obsessive personality.  Simple.</p>
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		<title>By: Edward</title>
		<link>http://www.gaminglives.com/2010/07/16/gaming-guilty-pleasures/#comment-3615</link>
		<dc:creator>Edward</dc:creator>
		<pubDate>Sun, 18 Jul 2010 23:49:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.gaminglives.com/?p=6832#comment-3615</guid>
		<description>Hehe, thanks for all the additional guilty pleasures everyone and thanks for reading :)

It makes me wonder why we do it all, and its probably something I should have covered in more depth. Is it just an escape, or is it really something we can&#039;t explain why we do it?</description>
		<content:encoded><![CDATA[<p>Hehe, thanks for all the additional guilty pleasures everyone and thanks for reading <img src='http://www.gaminglives.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>It makes me wonder why we do it all, and its probably something I should have covered in more depth. Is it just an escape, or is it really something we can&#8217;t explain why we do it?</p>
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		<title>By: Tania</title>
		<link>http://www.gaminglives.com/2010/07/16/gaming-guilty-pleasures/#comment-3578</link>
		<dc:creator>Tania</dc:creator>
		<pubDate>Sat, 17 Jul 2010 20:07:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.gaminglives.com/?p=6832#comment-3578</guid>
		<description>Hmmmm, mine would have to be leveling up characters by repeatedly running into enimies over and over and over again. Back and forth across maps and in and out of rooms. The story gets put on hold while I &quot;Train&quot;. I like to blast through enemies and bosses with a few taps from my stupidly strong little creatures or team of RPGers. I just can&#039;t help myself! The hours I&#039;ve spent slaughtering virtual monsters is off the charts! More experience points! More levels! Must get stronger! Just a little more!  :)</description>
		<content:encoded><![CDATA[<p>Hmmmm, mine would have to be leveling up characters by repeatedly running into enimies over and over and over again. Back and forth across maps and in and out of rooms. The story gets put on hold while I &#8220;Train&#8221;. I like to blast through enemies and bosses with a few taps from my stupidly strong little creatures or team of RPGers. I just can&#8217;t help myself! The hours I&#8217;ve spent slaughtering virtual monsters is off the charts! More experience points! More levels! Must get stronger! Just a little more!  <img src='http://www.gaminglives.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: MarkuzR</title>
		<link>http://www.gaminglives.com/2010/07/16/gaming-guilty-pleasures/#comment-3543</link>
		<dc:creator>MarkuzR</dc:creator>
		<pubDate>Fri, 16 Jul 2010 16:50:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.gaminglives.com/?p=6832#comment-3543</guid>
		<description>I&#039;ve sort of developed a new guilty pleasure, but I can&#039;t go in to it TOO much here as it&#039;s the subject of an upcoming article.  It&#039;s modding.  I never thought I&#039;d try it, but I did... and I liked it.  A little too much.  I also dabbled in exploiting glitches, which has had some drastic consequences and that&#039;s for yet another article.

I really enjoyed reading what everyone else deems their guilty pleasure and none of them were as shocking as I&#039;d expected them to be... except Lorna&#039;s... jeez.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve sort of developed a new guilty pleasure, but I can&#8217;t go in to it TOO much here as it&#8217;s the subject of an upcoming article.  It&#8217;s modding.  I never thought I&#8217;d try it, but I did&#8230; and I liked it.  A little too much.  I also dabbled in exploiting glitches, which has had some drastic consequences and that&#8217;s for yet another article.</p>
<p>I really enjoyed reading what everyone else deems their guilty pleasure and none of them were as shocking as I&#8217;d expected them to be&#8230; except Lorna&#8217;s&#8230; jeez.</p>
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	<item>
		<title>By: Lorna</title>
		<link>http://www.gaminglives.com/2010/07/16/gaming-guilty-pleasures/#comment-3538</link>
		<dc:creator>Lorna</dc:creator>
		<pubDate>Fri, 16 Jul 2010 10:30:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.gaminglives.com/?p=6832#comment-3538</guid>
		<description>It is interesting to see everyone else&#039;s responses, though a litle worrying to see that I also do some of those things.  I also waste time avidly collecting stuff and displaying it in games like Oblivion, when I lose so much time pottering, rather than just playing the damn game that it is criminal!</description>
		<content:encoded><![CDATA[<p>It is interesting to see everyone else&#8217;s responses, though a litle worrying to see that I also do some of those things.  I also waste time avidly collecting stuff and displaying it in games like Oblivion, when I lose so much time pottering, rather than just playing the damn game that it is criminal!</p>
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	<item>
		<title>By: Knikitta</title>
		<link>http://www.gaminglives.com/2010/07/16/gaming-guilty-pleasures/#comment-3533</link>
		<dc:creator>Knikitta</dc:creator>
		<pubDate>Fri, 16 Jul 2010 09:40:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.gaminglives.com/?p=6832#comment-3533</guid>
		<description>My guilty pleasure&#039;s are a tight squeeze between roleplay in Wow, and them damn addictive Java games on Facebook.

If I get into my RP, I can be up till 4 or 5am tapping out the words for my character in Warcraft. Many a time Rynstex has had to literally turn my PC off to make me go to bed because I have become engrossed in some story line that my online friends and I have created.

The Java games are worse, I have burnt so many meals, or missed appointments because of wanting to redecorate my restaurant (Restaurant City) or finally chop down that last pine tree (Frontierville)!</description>
		<content:encoded><![CDATA[<p>My guilty pleasure&#8217;s are a tight squeeze between roleplay in Wow, and them damn addictive Java games on Facebook.</p>
<p>If I get into my RP, I can be up till 4 or 5am tapping out the words for my character in Warcraft. Many a time Rynstex has had to literally turn my PC off to make me go to bed because I have become engrossed in some story line that my online friends and I have created.</p>
<p>The Java games are worse, I have burnt so many meals, or missed appointments because of wanting to redecorate my restaurant (Restaurant City) or finally chop down that last pine tree (Frontierville)!</p>
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	<item>
		<title>By: Victor</title>
		<link>http://www.gaminglives.com/2010/07/16/gaming-guilty-pleasures/#comment-3532</link>
		<dc:creator>Victor</dc:creator>
		<pubDate>Fri, 16 Jul 2010 08:21:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.gaminglives.com/?p=6832#comment-3532</guid>
		<description>My guilty pleasure are highscore tables. Xbox Live enabled ones for games that I enjoy playing. If it is a game I like, and I am competent enough at it, I will chip away at it for ages to become numero uno amongst my friends. I once tried to make sure that I was number one in the world, but I soon gave that dream up.

Interesting to see the gaming profiles of my compadres.</description>
		<content:encoded><![CDATA[<p>My guilty pleasure are highscore tables. Xbox Live enabled ones for games that I enjoy playing. If it is a game I like, and I am competent enough at it, I will chip away at it for ages to become numero uno amongst my friends. I once tried to make sure that I was number one in the world, but I soon gave that dream up.</p>
<p>Interesting to see the gaming profiles of my compadres.</p>
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		<title>By: Edward</title>
		<link>http://www.gaminglives.com/2010/07/16/gaming-guilty-pleasures/#comment-3528</link>
		<dc:creator>Edward</dc:creator>
		<pubDate>Fri, 16 Jul 2010 00:04:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.gaminglives.com/?p=6832#comment-3528</guid>
		<description>I want to give a massive thank you to everyone involved and who contributed. You guys are awesome, and I couldn&#039;t have done it without you :)</description>
		<content:encoded><![CDATA[<p>I want to give a massive thank you to everyone involved and who contributed. You guys are awesome, and I couldn&#8217;t have done it without you <img src='http://www.gaminglives.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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