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	<title>Comments on: Just Point And Click</title>
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	<link>http://www.gaminglives.com/2010/03/09/just-point-and-click/</link>
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		<title>By: Adam</title>
		<link>http://www.gaminglives.com/2010/03/09/just-point-and-click/#comment-837</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Tue, 23 Mar 2010 17:47:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.gaminglives.com/?p=1986#comment-837</guid>
		<description>Welcome (Belated) to Gaming Lives  Tania :D 

I love the Point and Click and wish that it could find a home in the main stream again. That Lucasarts are continuing to reproduce the Monkey Island series is a wonderful gesture and that TellTale are continuing the franchise but games like Simon that was sadly shipped off to some nasty german budget studio to rot and die really deserve the Lucasarts treatment.

Perhaps we should form a secret convent to pass it on to future generations? :o</description>
		<content:encoded><![CDATA[<p>Welcome (Belated) to Gaming Lives  Tania <img src='http://www.gaminglives.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  </p>
<p>I love the Point and Click and wish that it could find a home in the main stream again. That Lucasarts are continuing to reproduce the Monkey Island series is a wonderful gesture and that TellTale are continuing the franchise but games like Simon that was sadly shipped off to some nasty german budget studio to rot and die really deserve the Lucasarts treatment.</p>
<p>Perhaps we should form a secret convent to pass it on to future generations? <img src='http://www.gaminglives.com/wp-includes/images/smilies/icon_surprised.gif' alt=':o' class='wp-smiley' /> </p>
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		<title>By: Rook</title>
		<link>http://www.gaminglives.com/2010/03/09/just-point-and-click/#comment-721</link>
		<dc:creator>Rook</dc:creator>
		<pubDate>Wed, 10 Mar 2010 02:05:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.gaminglives.com/?p=1986#comment-721</guid>
		<description>Load Website.
Read Article.
Post Comment.

Aaaah point and click adventures, how many times have I used that two word command structure to explore a world.  I&#039;ve played point and clicks and always enjoyed them.  My first one was probably Leisure Suit Larry which I played while on work placement.  I&#039;ve prorbably played more text adventures thou than point and clicks, abd enjoyed both thoroughly.  It has been a while since I spend a great deal of time with either type.

Getting all nostalgic now.  Nice article Tania.</description>
		<content:encoded><![CDATA[<p>Load Website.<br />
Read Article.<br />
Post Comment.</p>
<p>Aaaah point and click adventures, how many times have I used that two word command structure to explore a world.  I&#8217;ve played point and clicks and always enjoyed them.  My first one was probably Leisure Suit Larry which I played while on work placement.  I&#8217;ve prorbably played more text adventures thou than point and clicks, abd enjoyed both thoroughly.  It has been a while since I spend a great deal of time with either type.</p>
<p>Getting all nostalgic now.  Nice article Tania.</p>
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		<title>By: Tania</title>
		<link>http://www.gaminglives.com/2010/03/09/just-point-and-click/#comment-717</link>
		<dc:creator>Tania</dc:creator>
		<pubDate>Tue, 09 Mar 2010 23:17:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.gaminglives.com/?p=1986#comment-717</guid>
		<description>Hmmmm, I guess I never thought about them that way before. I suppose they ARE an evolution of text adventures, which I also always loved!</description>
		<content:encoded><![CDATA[<p>Hmmmm, I guess I never thought about them that way before. I suppose they ARE an evolution of text adventures, which I also always loved!</p>
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		<title>By: MarkuzR</title>
		<link>http://www.gaminglives.com/2010/03/09/just-point-and-click/#comment-716</link>
		<dc:creator>MarkuzR</dc:creator>
		<pubDate>Tue, 09 Mar 2010 20:45:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.gaminglives.com/?p=1986#comment-716</guid>
		<description>Hook.  That, to my knowledge, is the only point and click game I ever played.  There was another one that I bought in Makro one day when I was determined to walk out with at least one game, but I can&#039;t remember what it was called.  It involved solving a murder, was on the Amiga, and had a fingerprint on the cover.  It was buggy as hell though, and so it didn&#039;t last any longer than it took to say &quot;well THIS is shit&quot; three times.  Hook wasn&#039;t all that great either, but I&#039;m blaming that on the fact it was a movie tie-in.

From what you&#039;ve said above though, it would appear that point and clicks are really just text adventures with visual aids?  Not a graphic adventure, because they would just create a representation of the scene whereas the point and click looks like it contains everything that would normally be listed whenever you&#039;d type &quot;look&quot; into the command box of a text adventure.  I may, of course, be wrong!  If it IS the case though, I&#039;m sure I&#039;d enjoy the point and clicks as I still miss those days of the text adventure.

Makes a change from everything being 3D rendered though, that&#039;s for sure!!  Welcome to GL - definitely a great start :)</description>
		<content:encoded><![CDATA[<p>Hook.  That, to my knowledge, is the only point and click game I ever played.  There was another one that I bought in Makro one day when I was determined to walk out with at least one game, but I can&#8217;t remember what it was called.  It involved solving a murder, was on the Amiga, and had a fingerprint on the cover.  It was buggy as hell though, and so it didn&#8217;t last any longer than it took to say &#8220;well THIS is shit&#8221; three times.  Hook wasn&#8217;t all that great either, but I&#8217;m blaming that on the fact it was a movie tie-in.</p>
<p>From what you&#8217;ve said above though, it would appear that point and clicks are really just text adventures with visual aids?  Not a graphic adventure, because they would just create a representation of the scene whereas the point and click looks like it contains everything that would normally be listed whenever you&#8217;d type &#8220;look&#8221; into the command box of a text adventure.  I may, of course, be wrong!  If it IS the case though, I&#8217;m sure I&#8217;d enjoy the point and clicks as I still miss those days of the text adventure.</p>
<p>Makes a change from everything being 3D rendered though, that&#8217;s for sure!!  Welcome to GL &#8211; definitely a great start <img src='http://www.gaminglives.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: The Preacher</title>
		<link>http://www.gaminglives.com/2010/03/09/just-point-and-click/#comment-713</link>
		<dc:creator>The Preacher</dc:creator>
		<pubDate>Tue, 09 Mar 2010 15:35:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gaminglives.com/?p=1986#comment-713</guid>
		<description>I used to love the old Lucasarts point and clicks; Monkey Island, Full Throttle, Day of the Tentacle, Sam &amp; Max, Fate of Atlantis, and especially Grim Fandango, which remains my personal favourite. Simon the Sorcerer was a great classic point and click too, as were Broken Sword and Beneath a Steel Sky.

I spent a few years away from the genre, around the same time it was in decline, but recently I&#039;ve really been getting back into it, with the resurrection of Monkey Island and Sam &amp; Max. Another great little point and click I stumbled across a few months ago is Machinarium, though I expect you&#039;ve already heard about it as a fan of the genre. Wonderful style and charming feel to it, very nostalgic almost, even though it&#039;s a new title.

Great first article, I hope you&#039;ll be writing more.</description>
		<content:encoded><![CDATA[<p>I used to love the old Lucasarts point and clicks; Monkey Island, Full Throttle, Day of the Tentacle, Sam &amp; Max, Fate of Atlantis, and especially Grim Fandango, which remains my personal favourite. Simon the Sorcerer was a great classic point and click too, as were Broken Sword and Beneath a Steel Sky.</p>
<p>I spent a few years away from the genre, around the same time it was in decline, but recently I&#8217;ve really been getting back into it, with the resurrection of Monkey Island and Sam &amp; Max. Another great little point and click I stumbled across a few months ago is Machinarium, though I expect you&#8217;ve already heard about it as a fan of the genre. Wonderful style and charming feel to it, very nostalgic almost, even though it&#8217;s a new title.</p>
<p>Great first article, I hope you&#8217;ll be writing more.</p>
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		<title>By: Tania</title>
		<link>http://www.gaminglives.com/2010/03/09/just-point-and-click/#comment-710</link>
		<dc:creator>Tania</dc:creator>
		<pubDate>Tue, 09 Mar 2010 10:22:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.gaminglives.com/?p=1986#comment-710</guid>
		<description>Standing there who WOULDN&#039;T be checking out Miss Scarlett&#039;s boobs?! :D</description>
		<content:encoded><![CDATA[<p>Standing there who WOULDN&#8217;T be checking out Miss Scarlett&#8217;s boobs?! <img src='http://www.gaminglives.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: Lorna</title>
		<link>http://www.gaminglives.com/2010/03/09/just-point-and-click/#comment-709</link>
		<dc:creator>Lorna</dc:creator>
		<pubDate>Tue, 09 Mar 2010 10:09:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.gaminglives.com/?p=1986#comment-709</guid>
		<description>Great first piece :)  I used to adore point &#039;n&#039; clicks, but like everything else, I slowly drifted away from them, mainly due to gravitating slowly away fromthe PC, I suppose.  That and the fact that they dropped out of sight to become more of a niche market.  That said though, the revamped Secret of Monkey Island was a huge success on the Xbox...so much so that an announcement is expected at this GDC for the sequel!

I never did get to play Simon the Sorcerer...I should drag out my budget discs and see what i can do with them.  Bizarre inventory items seem to be a genre staple, but I think that Monkey Island took it to surreal heights with their &#039;Rubber Chicken With A Pulley In The Middle&#039; :)  Having to wait to pick somethingup until you have seen where you can use it though is disgraceful...these games have enough backtracking as it is...that is a nasty trick.

Oh, and that pic of the the Cluedo gang, Rev Green is blatantly checking out Miss Scarlet&#039;s boobs!</description>
		<content:encoded><![CDATA[<p>Great first piece <img src='http://www.gaminglives.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   I used to adore point &#8216;n&#8217; clicks, but like everything else, I slowly drifted away from them, mainly due to gravitating slowly away fromthe PC, I suppose.  That and the fact that they dropped out of sight to become more of a niche market.  That said though, the revamped Secret of Monkey Island was a huge success on the Xbox&#8230;so much so that an announcement is expected at this GDC for the sequel!</p>
<p>I never did get to play Simon the Sorcerer&#8230;I should drag out my budget discs and see what i can do with them.  Bizarre inventory items seem to be a genre staple, but I think that Monkey Island took it to surreal heights with their &#8216;Rubber Chicken With A Pulley In The Middle&#8217; <img src='http://www.gaminglives.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   Having to wait to pick somethingup until you have seen where you can use it though is disgraceful&#8230;these games have enough backtracking as it is&#8230;that is a nasty trick.</p>
<p>Oh, and that pic of the the Cluedo gang, Rev Green is blatantly checking out Miss Scarlet&#8217;s boobs!</p>
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		<title>By: Ben</title>
		<link>http://www.gaminglives.com/2010/03/09/just-point-and-click/#comment-708</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Tue, 09 Mar 2010 10:06:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.gaminglives.com/?p=1986#comment-708</guid>
		<description>I remember one of the first PC games someone bought me was none other than Broken Sword, I was probably around 13years old and boy did it confuse the living daylights out of me, don&#039;t think I&#039;d ever make it past the first 45minutes without just giving up in an almighty strop.

Point and click for me tends to only lead in one direction, point and click RPG&#039;s such as Diablo, Titan Quest and quite recently the most excellent Torchlight. There is just something about a point and click RPG that has a certain sense of charm about it, one that even the most graphically stunning fully blown AAA title cannot seem to replicate.</description>
		<content:encoded><![CDATA[<p>I remember one of the first PC games someone bought me was none other than Broken Sword, I was probably around 13years old and boy did it confuse the living daylights out of me, don&#8217;t think I&#8217;d ever make it past the first 45minutes without just giving up in an almighty strop.</p>
<p>Point and click for me tends to only lead in one direction, point and click RPG&#8217;s such as Diablo, Titan Quest and quite recently the most excellent Torchlight. There is just something about a point and click RPG that has a certain sense of charm about it, one that even the most graphically stunning fully blown AAA title cannot seem to replicate.</p>
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